However, you won’t see them in the viewport just yet because they’re sitting directly on top of the first one.The duplicate fireflies will show up in the Scene tab directly under your first firefly burst. With the fireflies selected in the Scene tab, click Edit > Duplicate > Duplicate (Node).If you prefer the distribution of particles in this set, you can add even more of the same particles in a few simple steps. But, like the other product, you can go to the Surfaces tab and customize the attributes. Unlike the single particle with instances in MMX Fire and Smoke for Iray, this product is basically a full, solid volume without access to the instances. Note: Don’t be afraid to play around with the Y Rotate setting to find the speed you like best.Īnother product in the Tree Giant Mega Bundle is KA Forest FX. Then, looking through your camera in the viewport, click the play button in the bottom center of Daz Studio to watch your particles rotate. Right click on the first keyframe, select Set Key Interpolation, and set it to Linear.This will only rotate 30 degrees for a nice and slow animation. Back in the Timeline tab, drag the vertical line from the first frame to the last frame and set the Y Rotate to something small, like 30.Then in your Rotation settings, update Y Rotate to 0. In the bottom left corner, click the Timeline tab and update the Total value to 120 frames.If you’d like the particles to move around your character, you can easily create a simple particle animation. This means you can lengthen the green line even further. If you still need help, click the gear icon for the Focal Point Scale > Parameter Settings, uncheck the Use Limits box, and click Accept. Turn up the Sight Line Opacity and Focal Point Scale, and you should see the green line brighten and lengthen. Note: If you’re having trouble seeing the green line, make sure your camera is selected and go to Parameters > Display > Scene View. ![]() A larger F/Stop value results in less depth of field, and a smaller value results in more depth of field.
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